🪙 How to earn coins in Rocket Crew
Coins pay for everything: rocket parts, buildings and research. There are seven ways to get them, and the two that matter most are visits and workers.
| Source | How much | How often |
|---|---|---|
| Visits to your base | 10 to 30 coins each | One per person and day |
| Workers’ production | 10 coins per level of each worker | Once a day |
| Solar panels and the oil well of the fuel | 12 to 152 coins each | Every 3 h and every 6 h |
| Daily reward | 10 to 70 coins | Once a day |
| Verifying your email | 50 coins | Once |
| Test flights | Up to 500 coins a flight | Up to 9 a day |
Visits: your link is your income
Your base has a public address, rocketcrew.gg/your-username. Every person who opens it gives you 10 coins. Nobody needs an account to visit you.
- One visit per person and day. The same connection only counts once a day for your base. The day changes at 00:00 UTC, and then everyone can count again.
- Your own visits do not count, even from a private window.
- Only people count. Search engines, the previews chats make of a link and automated browsers give nothing.
- The coins wait to be collected. They pile up in your base until you press Collect. At the start there is room for 200; with the hangar at its top level, for 3,200. When it is full, new visits give nothing.
The visitors’ stands raise what each visit pays: 4 more coins per level, up to 30. Each level asks for more visits received since you started:
| Level of the stands | Visits received | Coins per visit |
|---|---|---|
| 1 | 10 | 14 |
| 2 | 25 | 18 |
| 3 | 60 | 22 |
| 4 | 150 | 26 |
| 5 | 400 | 30 |
| Level of the hangar | Coins it holds |
|---|---|
| 1 | 200 |
| 2 | 400 |
| 3 | 800 |
| 4 | 1,600 |
| 5 | 3,200 |
Workers: income that grows by itself
Every worker on your base produces 10 coins a day for each level of their own rocket. A level 12 worker makes 120 coins a day, and that goes up as they improve their rocket, without you doing anything.
- You collect it once a day from the Crew tab. Only one day is kept: what you do not collect is lost.
- Your own worker produces too, and so does a worker who is busy on a work.
- You get more workers by inviting people: see workers and invitations.
The daily reward
A calendar of 7 boxes. Each day in a row you move to the next one; after the last you keep getting 70 coins a day. If you skip a day you repeat the box you were on instead of going back to the start.
| Day | Coins |
|---|---|
| 1 | 10 |
| 2 | 20 |
| 3 | 30 |
| 4 | 40 |
| 5 | 50 |
| 6 | 60 |
| 7 | 70 |
Test flights: a gamble, not an income
With the test pad built you can launch a test rocket for 50 coins and cash in according to how high it gets. On average you get back about 40 of every 50 coins: it is there for the thrill and the odd big prize. The odds are in the guide to test flights.
💡 The fastest growth comes from combining both: share your link where people will open it every day, and invite the friends who will actually play, because an active worker is worth more every week.